![]() From the context toolbar's Snap section, enable Perform construction snapping.They help avoid having to align control handles to grid or guide and offer additional accuracy and symmetry once nodes have been positioned using Curve snapping options. These snapping options operate independently of global snapping. Snap the leading control handle inline to adjacent node You can enable construction snapping via a single button which permits control handle snapping to various angles and alignments. You can also balance control handle lengths on adjacent nodes. Construction snappingĬonstruction snapping lets you snap a node's control handle to useful construction angles relative to the adjacent node and opposing control handle. Great for precise and symmetrical curve drawing, especially for technical drawing styles and typographic design. Use construction snapping to help you build complicated shapes or intersections accurately and easily, giving you simple access to parallels, right angles, reflected and mirrored angles. I might raise that as a bug separately, because that definitely doesn't seem right.Construction snapping for curves Construction snapping for curves though - aligning nodes can convert them from sharp points to curves, and do strange things to those curves, so that the previously sharp corner becomes a tiny loop. This I think has uncovered a bug (or at least some unexpected behaviour) in AD. My latest plan was to place the small ellipses, snap lines to them, then go and select each group of 3 nodes directly and 'align center' them. Makes sense that that's not an option though. I've been experimenting with this - I think if I could set the snapping to 'snap to bounding box mid points' _without_ enabling 'snap to object bounding boxes', that would work. > there is no way to make a single node point, it would have to be a very small ellipse. I really just need a common snapping point for three separate lines, but using a small object gives 4 or more snapping points at the bounding box edges. I don't think it will help in my case because the angles and spacing of the grid aren't ever uniform - it's not really a 'grid' at all. ![]() Wow - I hadn't even seen those grid options - there's a lot to look at there! I've only been looking at the snapping manager until now, thanks! Lastly, I need to place many hundreds (maybe thousands!) of these points manually, so a solution would need to be reasonably streamlined to be practical. This seems easy enough, except I can't think of a way to create a single snapping point that's not on a path. This worked visually, but any inaccuracy in the meeting points of the lines created 'clipped corners' on the main triangles, and small triangles in the joins.Īfter a few attempts, I think an approach could be to mark the intersection points on the grid, and then use those to snap the points along the lines, to ensure they cross accurately. ![]() My first attempt was to draw in the lines across the whole building and then use their (expanded) stroke to 'punch' out the triangles. It is critical for my project that they are actually triangles (3 points only, though the sides can be curved). Because the grid is 'wrapped' onto the building, the triangles are not a uniform size or shape. I have a complex drawing of a building to create, and need to align many irregular points into a triangular 'grid'. Is it possible to draw a single point in AD? As in, a single point, not attached to a path? Or is there another way to create an object to snap to that is a single point only - perhaps a small circle and snapping to its centre?
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